# Loading Manager

<figure><img src="/files/S23ljKOOwIPqTvmvzK1d" alt=""><figcaption></figcaption></figure>

**1. `loadingText` (Type: TextMeshProUGUI)**\
Displays the animated "Loading" message along with the progress percentage.

**2. `UILoading` (Type: GameObject)**\
Container for the loading screen UI, which is activated during scene transitions.

**3. `loadingProgressBar` (Type: UnityEngine.UI.Slider)**\
Shows the current loading progress as a slider value.

**4. `minimumLoadingTime` (Type: float)**\
Specifies the minimum duration (in seconds) the loading screen must be displayed before the scene activation.

**5. `loadingAudioClip` (Type: AudioClip)**\
Audio clip that plays during the loading process, enhancing the loading screen experience.

**6. `Loadingtag` (Type: string)**\
Tag used to determine the volume settings for the loading audio clip.


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