> For the complete documentation index, see [llms.txt](https://bizachi-dev.gitbook.io/bullethell-elemental-template/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://bizachi-dev.gitbook.io/bullethell-elemental-template/scriptables/create-new-quest-item.md).

# Create New Quest Item

Remember that this item has to be added to the GameInstance in the Login Scene.

<figure><img src="/files/XUj1g2aTUc34Lfpnsp5n" alt=""><figcaption></figcaption></figure>

Quest ID: Unique QuestItem ID.

Icon: Quest icon that will appear in the menus.

Title: Mission title that appears in menus.

Description: Description of the map that appears in the menus.

Currency Reward: ID of the reward currency when completing this Quest, by default it is GO(Gold) but you can change it to any currency.

Reward Amount: Amount of coins the quest rewards upon completion.

IsDayleQuest: Leave checked for Quests that you want to be daily (every day at the Firebase server time set in the FirebaseManager the daily quests will be reset)

Requirement Type: You can choose the quest requirement from:\
**Kill Monster:** Kill monsters to complete. \
**Complete Map:** Finish a specific map to complete. \
**Kill Monster with Specific Character:** Kill monsters with a specific character set.

Target Amount : Number of times you must complete the stage, or number of monsters to kill, depending on what is chosen in the requirement.

Target Map: MapInfoData of the map you want to be completed.**(only for complete map requirement)**

**Target Character:** Character that should be used to kill the monsters (only for the Kill Monster with Specific Character requirement).
