Create New DropEntity
Last updated
Last updated
Type: Gold: Adds gold when collided or picked up.
Experience: Adds EXP when collided or picked up
Health: Heals an amount when collided with or picked up.
Shield: Applies a shield amount to the player that does not run out over time.
Collect All: Collect all other drops with the Can Auto-Collect option checked.
Collect Gold: Collect all other gold drops with the Can Auto-Collect option checked.
Collect Experience: Collect all other Exp drops with the Can Auto-Collect option checked.
Collect Health: Collect all other Health drops with the Can Auto-Collect option checked.
Value: This value is automatically set by entities that drop, but if you prefer to add a drop manually to the scenario you can set a value for it.
Can Auto Collect: Check this box to make the drop automatically collectible by CollectRange and other drops, such as Collect All. Unchecking this box means that the player has to collide with the drop to pick it up.