> For the complete documentation index, see [llms.txt](https://bizachi-dev.gitbook.io/bullethell-elemental-template/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://bizachi-dev.gitbook.io/bullethell-elemental-template/scriptables/create-new-statperkdata.md).

# Create New StatPerkData

To create a StatPerkData, right-click inside any project folder, go to create and select stats/StatPerkData.

Remember that this item must be added to the GameplayManager within each scene.

<figure><img src="https://215355839-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fc8AVbPtcUOjcVrQx9Eyu%2Fuploads%2FwJEtfRmdbwXBWEBJVtP5%2FStatPerk.png?alt=media&amp;token=1baa2926-6e2e-4b61-81c9-017dde509b39" alt=""><figcaption></figcaption></figure>

Stat Type: Type of status that will be increased when the player chooses this perk.

Fixed Stat: Fixed values ​​that will increase the chosen stat based on the level (number of times the player chose this perk).

Rate Stat: Percentage of the base stat that will be increased when choosing this park based on the level. In cases where the player has a total of 0 of this stat, nothing will be increased. But you can add a fixed value and a percentage together.
