Create New StatPerkData

To create a StatPerkData, right-click inside any project folder, go to create and select stats/StatPerkData.

Remember that this item must be added to the GameplayManager within each scene.

Stat Type: Type of status that will be increased when the player chooses this perk.

Fixed Stat: Fixed values ​​that will increase the chosen stat based on the level (number of times the player chose this perk).

Rate Stat: Percentage of the base stat that will be increased when choosing this park based on the level. In cases where the player has a total of 0 of this stat, nothing will be increased. But you can add a fixed value and a percentage together.

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