Game Manager
Last updated
Last updated
1. goldCurrency
(Type: string)
Holds the currency id used in the game. This is the currency that players earn during matches.
2. mainMenuScene
(Type: string)
Specifies the name of the main menu scene. This scene is loaded when returning to the main menu.
3. BattlePassEXP
(Type: int)
Represents the amount of Battle Pass experience points awarded for winning a match.