Create New BattlePassItem
To create a BattlePassItem, right-click inside any project folder, go to create and select BattlePass/Item.
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To create a BattlePassItem, right-click inside any project folder, go to create and select BattlePass/Item.
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Remember that this item has to be added to the UIBattlePass in the Home Scene.
Pass Id: ShopItem Unique ID.
Item Title: Title of the Shopitem that appears in menus.
Item Description: Description of the item that appears in the menu.
Item Icon: ShopItem or package icon that will appear in the menu.
RewardType: Reward type when redeeming, you can only choose one.
RewardTier: Choose whether it will be free or paid, choosing paid will make it necessary to purchase the premium pass to redeem.
Currency Reward: Currency that the player earns when redeeming.
Icon Reward: Icon that the player earns when redeeming
Frame Reward: Frame that the player earns when redeeming
BattlePass Items: Battle Pass Scriptables List items that will appear in the UIBattlePassMenu, put them in the order you want them to appear.
PassEntry Prefab: Configured prefab that appears for each list item.
ContainerPassItems: Container where the PassEntry will be instantiated.
Error Message: Text where errors and important messages will appear.
Level text: Current pass level text.
Xp text: Shows current XP in numbers.
Xp progress bar: Shows current XP in a progress bar.
Current Season: Current season pass text.
Remaining Season time: season time remaining in days, hours, minutes and seconds format.
Button Buy Pass Visual: Button that appears only for players who have not yet purchased the pass and brings up the purchase menu.