Create New BattlePassItem

To create a BattlePassItem, right-click inside any project folder, go to create and select BattlePass/Item.

Remember that this item has to be added to the UIBattlePass in the Home Scene.

Pass Id: ShopItem Unique ID.

Item Title: Title of the Shopitem that appears in menus.

Item Description: Description of the item that appears in the menu.

Item Icon: ShopItem or package icon that will appear in the menu.

RewardType: Reward type when redeeming, you can only choose one.

RewardTier: Choose whether it will be free or paid, choosing paid will make it necessary to purchase the premium pass to redeem.

Currency Reward: Currency that the player earns when redeeming.

Icon Reward: Icon that the player earns when redeeming

Frame Reward: Frame that the player earns when redeeming

BattlePass Items: Battle Pass Scriptables List items that will appear in the UIBattlePassMenu, put them in the order you want them to appear.

PassEntry Prefab: Configured prefab that appears for each list item.

ContainerPassItems: Container where the PassEntry will be instantiated.

Error Message: Text where errors and important messages will appear.

Level text: Current pass level text.

Xp text: Shows current XP in numbers.

Xp progress bar: Shows current XP in a progress bar.

Current Season: Current season pass text.

Remaining Season time: season time remaining in days, hours, minutes and seconds format.

Button Buy Pass Visual: Button that appears only for players who have not yet purchased the pass and brings up the purchase menu.

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