BulletHell Elemental Template
  • Bullethell Elemental Template
  • ✨Getting Started
    • 🚀Quickstart
  • 😓Common problems
  • 📲User Interface Menus
    • Login Scene
    • Game Instance
    • Monetization Manager
    • Battle Pass Manager
    • Game Manager
    • Audio Manager
    • IAP Manager
    • Loading Manager
    • Language Manager
    • Backend Manager
    • Reward Manager Popup
    • Rechargeables Manager
    • Home Scene
    • Creating a new scene
  • ⚔️Scriptables
    • Create new character
    • Create new Character Type
    • Create New Skill
    • Create New Player Icon
    • Create New Player Frame
    • Create New Map Info Data
    • Create New Quest Item
    • Create New IAP shop Item
    • Create new Coupon Item
    • Create New Currency
    • Create New ShopItem
    • Create New BattlePassItem
    • Create New SkillPerkData
    • Create New StatPerkData
    • Create New Monster/Mob
    • Create New Monster wave
    • Create New DropEntity
    • Addon Wheel Spin
    • Addon Lootbox
    • Addon Dayle Rewards/New Account Rewards
    • Addon Realtime Global Chat
  • EventMap/Reward map(Preview)
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  1. Scriptables

Create New BattlePassItem

To create a BattlePassItem, right-click inside any project folder, go to create and select BattlePass/Item.

PreviousCreate New ShopItemNextCreate New SkillPerkData

Last updated 8 months ago

Remember that this item has to be added to the UIBattlePass in the Home Scene.

Pass Id: ShopItem Unique ID.

Item Title: Title of the Shopitem that appears in menus.

Item Description: Description of the item that appears in the menu.

Item Icon: ShopItem or package icon that will appear in the menu.

RewardType: Reward type when redeeming, you can only choose one.

RewardTier: Choose whether it will be free or paid, choosing paid will make it necessary to purchase the premium pass to redeem.

Currency Reward: Currency that the player earns when redeeming.

Icon Reward: Icon that the player earns when redeeming

Frame Reward: Frame that the player earns when redeeming

BattlePass Items: Battle Pass Scriptables List items that will appear in the UIBattlePassMenu, put them in the order you want them to appear.

PassEntry Prefab: Configured prefab that appears for each list item.

ContainerPassItems: Container where the PassEntry will be instantiated.

Error Message: Text where errors and important messages will appear.

Level text: Current pass level text.

Xp text: Shows current XP in numbers.

Xp progress bar: Shows current XP in a progress bar.

Current Season: Current season pass text.

Remaining Season time: season time remaining in days, hours, minutes and seconds format.

Button Buy Pass Visual: Button that appears only for players who have not yet purchased the pass and brings up the purchase menu.

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