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Scene Overview โ Virtual Pet Game Template
Last updated
Scene Overview โ Virtual Pet Game Template
Last updated
This page provides a general overview of the main components found in the MainMenu scene of the Virtual Pet Game Template. Each of these will be detailed further in their own pages.
Main UI object containing the UIMainMenu
script. It handles menu logic, scene backgrounds (kitchen, bathroom, bedroom), and pet spawning.
Handles asynchronous scene loading between gameplay and mini-games.
Core data manager that holds item catalogs, pet configurations, food lists, customization data, pet behavior rules, and EXP per level.
Manages pet cleaning and feeding tools, including drag & drop logic and tool behavior.
Controls current language and stores translated text entries for the UI.
Handles audio playback by tags, including simultaneous sound limit control.
Controls IAP logic and visual representation of purchasable items.
Manages reward ads logic and triggers visual feedback after ad completion.
These components are essential to the main menu functionality and the overall pet simulation experience. Detailed configuration and usage can be found in each dedicated section.